Essay
13 Engineering Laws Every Builder Should Know
2026 Apr 22
engineeringprinciplesarchitecturesystems
These laws come up repeatedly in real work. They are not theory — they are observed reality, named and documented by people who built things and paid attention to what happened.
Each law has a satire article showing what happens when it is ignored in a fictional enterprise. Follow the link in the Scenario column to read the story.
| Law | Principle | Scenario |
|---|---|---|
| Conway's Law | Architecture mirrors the communication structure of the org that builds it. | Read → |
| Brooks' Law | Adding people to a late project makes it later. | Read → |
| Gall's Law | Complex systems can only evolve from simple ones that already worked. | Read → |
| Hyrum's Law | With enough users, all observable behaviours become dependencies — regardless of the contract. | Read → |
| Postel's Law | Be conservative in what you send, liberal in what you accept. | Read → |
| Parkinson's Law | Work expands to fill the time available. | Read → |
| Goodhart's Law | When a measure becomes a target, it ceases to be a good measure. | Read → |
| Law of Leaky Abstractions | All non-trivial abstractions leak. The layer below is deferred cost, not optional knowledge. | Read → |
| Hofstadter's Law | It always takes longer than you expect — even when you account for this law. | Read → |
| Chesterton's Fence | Don't remove what you don't understand. Find out why it's there first. | Read → |
| Amdahl's Law | Speedup from parallelism is bounded by the sequential fraction. | Read → |
| Wirth's Law | Software gets slower faster than hardware gets faster. | Read → |
| Principle of Least Astonishment | A system should behave the way users expect. Surprise is almost always a bug. | Read → |